Expanding upon it was easy, since the characters here often have nothing to say even when their circumstances would seem to produce exclamations of some kind, and when they do have things to say the results are rarely interesting. VII also introduces the idea of party chat, something that would be expanded upon in the remakes of earlier games for the DS. ![]() Why most of the world’s land mass was sealed in the past is unfortunately never divulged, and the conclusion is remarkably limp after all that led up to it. ![]() The overarching plot that eventually arises has potential on its own, involving a Demon Lord that battled God over the fate of the world. While writing a story in which the protagonists are the only ones who recognize the changes to the world around them is a difficult prospect using Dragon Quest methods, it still fails to make sense. The people of the new lands say they’ve been there consistently, yet the inhabitants of already-existing areas talk as if these places suddenly popped up where nothing had been prior. The many small stories told by visiting the various lands display varied levels of writing aptitude, but one thing all of them have in common is a critical contradiction with regard to the passage of time. Journeying back to the past to solve the problems of many other people will eventually cause the world’s known land mass to fill out the map. This place’s sole inhabited zone is full of males wrecking their surroundings in the hope of getting back their womenfolk from a nasty monster, and solving this issue puts the party back into the present with the island from the past newly appeared on the horizon. ![]() The unnamed hero and his two friends get involved with an exploration of the ancient ruins on the island, and after much poking around the group is whisked onto a different island in the past. Players outside Japan were first given the chance to play Dragon Warrior VII on Halloween in 2001, a wholly appropriate date once the game’s many frightening mechanics started making themselves known.ĭQVII takes place on a peaceful island with little of consequence occurring, just fishing trips and idle banter. In the tradition of its predecessors, Dragon Quest VII has now been given a Nintendo handheld remake, but North Americans wanting to play it in English are still stuck with the original PS1 incarnation, the last in the series to be released before Enix could copyright Dragon Quest for naming purposes outside Japan. Regions outside Japan had to wait more than a decade to get Dragon Quest V and VI on the DS, but the seventh entry in the series made its way across the Pacific much more quickly.
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